GPU610/Turing

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Revision as of 20:53, 13 October 2015 by Chaddwick Bailey (talk | contribs) (Assignment 1)
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Team Turing

Team Members

  1. Colin Campbell, Team Leader
  2. James Shin
  3. Chaddwick Bailey

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Progress

Assignment 1

For assignment 1 we each looked at a different application to profile. Colin profiled a 2d Diffusion equation program. Chaddwick profiled data decomposition and James profiled an image manipulation function.

Colin's Findings

I found a python script located at http://www.timteatro.net/2010/10/29/performance-python-solving-the-2d-diffusion-equation-with-numpy/ that uses a nested For Loop to calculate the diffusion equation. I translated the script into C++ and profiled it using XCode's native profiler.

Example

The program accepts a single number to specify the size of a square matrix and runs the equation 100 times. When run with a 10000x10000 matrix this is the result: GPU610 Turing A1Profile 10k.jpg

Running a 10000 x 10000 matrix through 100 time steps takes just over 1 minute. 82.5% of the process time is spent in the evolveTimeStep function, which takes approx 600ms per time step. The timeStep function has a nested for loop giving it a O(N^2) runtime. With a 20000 x 20000 matrix each step takes approx. 2200ms on my machine. I cannot accurately benchmark above this size on my machine as the process requires more memory than my computer has.

Potential for parallelism

Screenshot 2015-10-13 20.21.04.jpg

This is the function that takes most of the time. As you can see it it a single nested for loop that calculates a value from Matrix ui and stores it in Matrix u. Because the first matrix is never changed in each step, the result can therefore be calculated in independent threads safely. this means that this code should be relatively simple to parallelize and should see large speed increases.

Assignment 2

Assignment 3