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→Things We Learned
== Things We Learned ==
To be added later for viewing of later semesters.
=== Mark ===
=== Alex ===
=== Neil ===
*When changing the dialog box images, make sure to look at APIUserInput and not in APIWindows for handling dialog controls. APIUserInput is the file that handles the dialog box display (HINT: use WM_PAINT messages)
*If you ever want to add minimaps learn some of these concepts (texture rendering, viewport rendering, multiple swapchains, how to display textures on top of things on the screen)
*Sound effects: know how xwma and wav buffers differ from each other
*From what i researched, .bmp images are the easiest to use for displaying images (using BitBlt)
*Working in milestones is the way to go (establish an easy goal and work from there)
**for us our first milestone was to have a ship moving forward in the z axis with random objects around
*scene animation is hard so if you plan on doing that, do it in the beginning