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→Individual Roles (subject to change)
{{GAM666/DPS901 Index | 20123}}
= TBA Shoot First, Ask Later =
== Project Marking Percentage ==
<big>
=== Repo ID ===
dps901_123arep6
=== Trunk Status ===
== Team Members' Emails ==
# [mailto:adsantokhi@learn.senecac.on.ca?subject=GAM666 Anil Dyial Santokhi]
# [mailto:dedwards3@learn.senecac.on.ca?subject=GAM666 Dwayne Edwards]# [mailto:kmmahmud@myseneca?subject=GAM666 Kalid Mohamed Mahmud]# [mailto:adsantokhi@learn.senecac.on.ca,dedwards3@learn.senecac.on.ca,kmmahmud@myseneca?subject=GAM666 Email All]
== Proposal ==
=== Individual Roles (subject to change)===
* Creating the spaceship and enemy objects, handling user input
====Dwayne====
* Texture and modeling importation/Coordination
====Kalid====
* GUI/Windows creation/design
== Minimum requirements ==
* Clear all enemies objective
* Survive the clock objective
* Avoid getting hit objective
* Different enemies
* 3 Levels
* Implementation of a high score system
* Inclusion of multiple lives (or ways to continue after being hit)
== Extras(should time remain) ==
* Multiple power ups
* Endless mode - surviving the onslaught on enemies for a high score
* Time Attack - How fast can the user clear a level?
* More levels
* Multiple bosses
== Suggestions ==
*
*
*
== Meetings ==
We intend to have group meetings on a weekly basis to facilitate our ideas and discuss progress.
====Sean==Map of the World of the Game ==