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GAM666/DPS901 Weekly Schedule 20113

6 bytes removed, 06:49, 18 October 2011
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** [http://ankhsvn.open.collab.net/ AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN]
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== Week 6 - Oct 9 ==
=== This Week ===
=== This Week ===
* [https://cs.senecac.on.ca/~gam666/pages/content/3dmat.html 3D Mathematics (continued)]
** Transformations
*** World Transformations
*** Camera Transformations
*** Projection Transformations
** Math Library
** Direct3D Utilities
* [https://cs.senecac.on.ca/~gam666/pages/content/basic.html Graphics and Cameras]
** Graphics Primitive display paradigm
** Vertex buffers
** Implementing world, view, and projection transformations
* Mid-Term Test
* [https://cs.senecac.on.ca/~gam666/pages/content/basic.html Graphics Primitives (continued)]
** Model Branch
*** Scene Component
**** Scene Coordinator
**** Frame Base Class
**** Object Base Class
***** Box Derived Class
***** Grid Derived Class
*** Viewing Component
**** Viewing Coordinator
**** Camera Class
*** Design Component
** Direct-Device Branch
*** Graphics Card Component
**** Display Portal
**** Graphic Class
**** VertexList Class
=== To Do ===
# Checkout 7-Graphics Primitives# Run Graphics Primitive Sample# Derive Create a Plane Object from abstract base class ObjectPyramid Graphic and introduce several Pyramid Objects into the Design object
=== Resources ===
** [http://msdn.microsoft.com/en-us/library/ MSDN Library]
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== Week 8 - Oct 30 ==