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DPS905 Kaitlyn ParticleEffects

132 bytes added, 17:58, 11 April 2011
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float _endsize, float _frequencysize, Vector _startgravity, Vector _endgravity, float _frequencygravityvertical,
float _frequencygravityhorizontal, float _startalpha, float _endalpha, float _frequencyalpha, Colour* c, float* p);
 
 
4)
Modify Object.h
 
* Add to Class Object...
 
void update(int now) { /* do nothing, added for particle effects & animations */ }
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