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Processingjs gamepaper

46 bytes added, 12:58, 16 January 2011
Background
The Processing.js project was started by John Resig who wanted to utilize the HTML5 canvas element and take advantage of the Java Processing language. It took about seven months to get a working version, consisting of 5000 lines of code but it was not a complete port of the Processing language(source?). The project, similarly to other open source products, was released with the hope that a developer community will would converge around it and contribute to development. In September 2009, we students from Seneca College began the work to complete Processing.js. In order to facilitate an architecture for participation the source code had to be readily available and the inner workings of the project and the missing functionality must be publicized. To this end the source code was made available publicly on GitHub and an issue tracking system was used to manage the large number of issues needed to be resolved in order to complete the port. A review process was setup to ensure that the code submitted was of sufficient quality. Processing.js 1.0 was released in ???November 2010.
==Processing.js in detail==
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