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→Trunk Status: Added importing meshes message.
{{GAM666/DPS901 Index | 20103}}
= Mutalisk =
== Project Marking Percentage ==
<big>
Group work: 60% (25 <= xx <= 50)
Individual work: 40% + (50 <= xx <= 75)
-------------------------
Total 100%
</big>
== Repository Path ==
== Trunk Status ==
committed by fardadHasan == Messages ===== UPDATE: Nov. 5, Importing meshes from a file now ready === Mesh importing has now been implemented through the CreateMesh() method. To use it, '''#include "iMesh.h"''' and call '''CreateMesh("filename.obj", Colour somecolour);''' '''CreateMesh:''' This function creates and returns the address of a new iObject object (in reality a Mesh object, descending from Object). The model file is expected to reside in resources/models (resources resides in the same directory as 15-Controller). Like other objects, set the Colour to whatever you want to multiply the model's texture by that colour.
--Hasan = Team Memebers Members =
{| border="1" cellpadding="5"
|-
| Hughes || Joseph || jphughes || - || CloudScorpion || -
|-
| Alexander || Ryan || rjalexander || - || tdot || -
| Kamal-Al-Deen || Hasan || hkamal-al-deen || [http://orbitalstation.wordpress.com The Orbital Station] || northWind || 416NUMNUMNUM909NUMNUMNUM7925
|-
| Gorscak || Ljubomir || gljubomir || [http://ljubomirgorscak.blogspot.com Ljubomir's Blog] || ljubo || (647) 328-4807647dash328dash4807
|-
|}
[mailto:jphughes@learn.senecac.on.ca,istessema@learn.senecac.on.ca,gljubomir@learn.senecac.on.ca,rjalexander@learn.senecac.on.ca,hkamal-al-deen@learn.senecac.on.ca?subject=dps901-gam666 Email All]
= Proposal =
==Introduction==
In response to the proposal assignment you announced in our -class, this memo outlines our plans to create a 3D game for GAM666.
==Proposed Plan==
*Once we have achieved the first milestone, there will be plenty of oportunity for each team member to make further contributions and increase the complexity of the game.
*Having an idea which is initially simplistic and builds in complexity will allow our team to ensure a polished look and playability.
==Goals==
{| border="1" cellpadding="5"
! Goal !! Team Member !! Status
|-
| Mirror Surfaces || - || UNASSIGNED
|-
| Physics || - || UNASSIGNED
|-
| Friction || - || UNASSIGNED
|-
| Particle Systems || - || UNASSIGNED
|-
| Weather || - || UNASSIGNED
|-
| OBJ Model Importer || - || UNASSIGNED
|-
| Map Format || - || UNASSIGNED
|-
| Shaders || - || UNASSIGNED
|-
|}
==Preview Images==
=Team Schedule=
=Links=
==Project Requirements==
http://zenit.senecac.on.ca/wiki/index.php/GAM666/DPS901_Project_requirements_20103
==Meetings==
[[mutalisk_meeting_sept_29|Wed, Sept 29 @ 9:00pm]] in Freenode, /join #seneca-students