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GAM666 Slap Your Grandma

30 bytes added, 13:27, 28 September 2010
Proposal
The game play experience is visioned as though the boulder will move at a consistent speed and will span the whole width of the hill/hallway.
The camera will be facing the front of the character, seeing him run down the hill with the boulder
behind him. The character will move forward, backward, and side to side to navigate down the course.Along the way the character You will have be forced to dodge obstacles react fast as on the course (rockscoming vision is limited, barrels, ect) aswell asjump jumping over gaps in the ground and jump along platformsdodging obstacles becomes much harder as game speed increases. Once the player reaches the end of the course,the game is over. If However if the player gets hit by the boulderor lethal area of the terran, the player dies and must start the level again.
== Map of the World of the Game ==