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GPU621/The Chapel Programming Language

1,133 bytes added, 12:59, 20 November 2020
Language Basics
//https://chapel-lang.org/docs/primers/
=== Language Basics ===
 
==== Variable: ====
 
Variables are declared with the '''var''' keyword. Variable declarations must have a type, initializer, or both.
<code> var myVariable1: int;</code>
'''const''' and '''param''' can be used to declare runtime constants and compile-time constants respectively. A '''const''' must be initialized in place, but can have its value generated at runtime. A '''param''' must be known at compile time.
<code> const myConst: real = sqrt(myVariable2);<br> param myParam = 3.14; </code>
All three variable kinds can be qualified by the '''config''' keyword. This allows the initial value to be overridden on the command line.
config var myVariable2: bool = false; //./variable --myVariable=true
 
==== Procedures: ====
 
A procedure groups computations that can be called from another part of the program.
 
proc factorial(x: int) : int
{
if x < 0 then
halt("factorial -- Sorry, this is not the gamma procedure!");
return if x == 0 then 1 else x * factorial(x-1);
}
 
==== Classes: ====
 
A class is a type that can contain ''variables'' and ''constants'', ''called fields'', as well as ''functions'' and ''iterators'' called methods. A new class type is declared using the '''class''' keyword.
 
class C {
var a, b: int;
proc printFields() {
writeln("a = ", a, " b = ", b);
}
}
 
The '''new''' keyword creates an instance of a class by calling an initializer.
 
var foo = new C(1, 3);
foo.printFields();
 
==== Records: ====
 
Records are similar to classes, but there are several important differences:
<code> * classes support inheritance and virtual dispatch while records do notconfig var myVariable2: bool = false; //* different class variables can refer to the same instance, while record variables refer to distinct memory* copy-initialization and assignment can be implemented for records but not for classes./variable --myVariable=true</code>
=== Iterators ===
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