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117 bytes added, 13:30, 13 March 2017
Assignment 1 Ray Tracing
}
In the render function it has a runtime speed of T(n) = o^2.
return surfaceColor + sphere->emissionColor;
}
 
In this function it has a runtime speed of T(n) = O^2.
== Assignment 2 ==
== Assignment 3 ==
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