35
edits
Changes
→1. Optimize
== Team Members ==
# [mailto:ksanghun@myseneca.ca?subject=GPU610 Sanghun Kim]
# [mailto:wlee64@myseneca.ca?subject=GPU610 Wonho Lee]
== Progress ==
=== Assignment 1 ===
==== Profiling: LZW algorithm ====
It's a simple version of LZW compression algorithm with 12 bit codes.
0.00 4.08 0.00 1 0.00 0.00 ~_Hashtable()
==== Profiling: Ray-tracing algorithm ====
Source Code: https://github.com/ksanghun/CUDA_raytrace/blob/master/GPUAssaginemt/cputest.cpp
[[File:Profiling_Raytrace.png]]
==== '''Ray-Tracing Algorithm''' ====
[[File:rt_1.png]]
==== '''Ray-sphere Intersection''' ====
[[File:rt_2.png]]
==== '''Trace''' ====
[[File:rt_3.png]]
==== '''Floating-Point Considerations''' ====
[[File:Raytrace_floatingerror.PNG ]]
----
=== Assignment 2 ===
==== 1. Parallelize ====
- render()
[[File:Render_CvsP2.png]]
- main()
[[File:main_CvsP2.png]] ==== 2. Performance ==== Profiling[[File:Data_CvsP.PNG]] [[File: RayGraph_CvsP.PNG]] ----tracing algorithm === Assignment 3 ===Source Code==== 1. Optimize ====- Global to constant memory [[File:PvsO2.png]] ==== 2. Performance ====[[File: httpsData_PvsO.PNG]] [[File://wwwGraph_PvsO.PNG]] ==== 3.scratchapixelGPU Occupancy ====[[File:rt_5.com/lessons/3dpng]]-basic-rendering/introduction-to-ray-tracing === Conclusion ======= 1. Output ====Video: https://youtu.be/ray3wV-tracing-practical-exampleObHWZhg==== 2. Performance ====[[File:Graph_CvsPvsO.PNG]]