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Programming Stream

1 byte added, 18:30, 2 April 2014
Sixth Draft of the Learning Outcomes
# model polymorphic behavior using interfaces, virtual functions and templates (generics) to amplify the reusability of code
# implement design components using algorithms of the standard template library to utilize existing technologies
# create program components of quadratic complexity to solve non-linear problems
# design program components using raw pointers and pointer arithmetic to access data in program memory
# design multi-tasked solutions using threading libraries to improve the performance of a program
# compose program components of quadratic complexity to solve non-linear problems
# design program components using raw pointers and pointer arithmetic to access data in program memory
BTP300:
# model polymorphic behavior using interfaces, virtual functions and templates (generics) to amplify the reusability of code
# implement design components using algorithms of the standard template library to utilize existing technologies
# create program components of quadratic complexity to solve non-linear problems
# design program components using raw pointers, pointer arithmetic, and smart pointers to access data in program memory
# design multi-tasked solutions using threading libraries to improve the performance of a program
# compose program components of quadratic complexity to solve non-linear problems
# design program components using raw pointers, pointer arithmetic, and smart pointers to access data in program memory
# design file stream objects to backup text and binary data for future restoration
# trace the execution of a program code that includes a linked list to debug an application
== To Be Done ==