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Canvas 3D - Line Tag

790 bytes removed, 14:03, 2 February 2007
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= Quad Line Tag Reference =
[[XML_3D_-_BTS530/630 Project|Back To XML 3D Main Page]]
* name
** '''Usage:''' <quad line name="myquadmyline" />.
** The ''name'' attribute is optional. If omited, the name is not used and thus cannot be retrieved within JavaScript.
** The Quad Line is given an Identifier so that It can be retrieved and modified within JavaScript.
** The name is a only accepts a string of Alpha-numeric characters.
* positionstart** '''Usage:''' <quad positionline start="0.3, 5.5, 3.8" />.** The ''start attribute determines the start position'' of a line** The start attribute is optional. If omited, the start position defaults to the Origin location at {0.0, 0.0, 0.0}.** The position start attribute holds a set of three two floating point numbers separated by commas that are associated with the distance away from the Origin Point on the X, and Y, and Z axis.* orientation** '''Usage:''' <quad orientation="1.0, 1.0, 1.0" />.** The ''orientation'' attribute defines the direction in which the quad is facing. The direction is defined by a vector value.** The orientation value only accepts three numbers that are separated by commas.* size** '''Usage:''' <quad size="0.4" />.** The ''size'' attribute defines the size of the Quad on the screen.** The size value dictates the distance each face of the quad is away from it's center point.* texture** '''Usage:''' <quad texture="mytexture" />** The ''texture'' attribute contains the name identifier of a texture that is defined inside the canvas tag.** If the texture does not exist or is not defined, a default color of white is applied to the Quad.** The attribute must be Alpha-numeric and must point to a defined texture tag.
== Syntax ==
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