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Touch Interface Gaming

Touch Interface Gaming

Thesis Statement

Thesis

Can touch input displays improve game-play interface mechanics?

Keywords

multi-touch interaction, direct manipulation, gesture, user interface, desktop games, games

Bibliography

Tangible play: research and design for tangible and tabletop games

http://lcweb.senecac.on.ca:2132/10.1145/1216295.1216300

RUSE game-play on Microsoft Table at E3-2009

http://www.youtube.com/watch?v=2-oArux66gA

An empirical evaluation of touch and tangible interfaces for tabletop displays.

http://lcweb.senecac.on.ca:2132/10.1145/1709886.1709917

Separability of spatial manipulations in multi-touch interfaces.

http://lcweb.senecac.on.ca:2126/citation.cfm?id=1555880.1555919&coll=ACM&dl=ACM&CFID=106261341&CFTOKEN=12817660#

Exploring tangible and direct touch interfaces for manipulating 2D and 3D information on a digital table.

http://lcweb.senecac.on.ca:2132/10.1145/1731903.1731921

Designing user interfaces for multi-touch and surface-gesture devices.

http://lcweb.senecac.on.ca:2132/10.1145/1753846.1753954

Body-based interaction for desktop games

http://lcweb.senecac.on.ca:2132/10.1145/1520340.1520648

Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices

http://lcweb.senecac.on.ca:2132/10.1145/1518701.1518933

Direct-touch vs. mouse input for tabletop displays

http://lcweb.senecac.on.ca:2132/10.1145/1240624.1240726

Tangible interfaces for real-time 3D virtual environments

http://lcweb.senecac.on.ca:2132/10.1145/1255047.1255080

Contact area interaction with sliding widgets

http://lcweb.senecac.on.ca:2132/10.1145/1622176.1622181

Research Notes