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User:Asahota1/FSOSS 2011

6 bytes removed, 16:31, 4 November 2011
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This presentation was about using the Processing.js libraries and how this project created a cross platform, plugin free HTML 5 game that requires no install time. Processing.js is a programmer and artist friendly language that enables the creation of graphically complex interactive applications which can be instantly ported to the web and any mobile devices.
==XB PointStream: Rendering Point Clouds with WebGL==
This The second presentation was to introduce WebGL which allows hardware-accelerated graphics on the web and the XB PoinStream’s capabilities. Also the Seneca’s Centre for Develpment of Open Technology has partnered with Arius3D to develop XB PointStream, an open source JavaScript framework for streaming and rendering point clouds (3D images) on a web page. Andor Salga, the presenter also showed us interesting assortment of demos.
=Analysis of each speaker's views on open source=
The second presentation was to introduce WebGL which allows hardware-accelerated graphics on the web and the XB PoinStream’s capabilities. Also the Seneca’s Centre for Develpment of Open Technology has partnered with Arius3D to develop XB PointStream, an open source JavaScript framework for streaming and rendering point clouds (3D images) on a web page. Andor Salga, the presenter also showed us interesting assortment of demos..
= My views on open source=
Everyone.
=Conclusion=
Overall
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