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GAM666/DPS901 iSquared

18 bytes added, 18:42, 17 October 2011
Challenges
== Challenges ==
The hardest part is going * Animations and Models. * Accurate Collision.* Fast paced and fun game-play that stays true to be the actual animations (dying, draw bridge opening up, etcits roots.)
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== Instructors Comments ==
* need your grade breakdown - group - individual
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