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Changes
fixed oil.c to iol.c (makes more sense?)
# Replace your iol.h content with mine (if you have any custom additions to your iol.h that mine does not cover it, add your custom prototypes and definitions. (note that my iol.h covers 4 platforms [compiler/operating systems]).
# Add the memory buffering logic that prevents flickering (the first 74 lines of code) to the top of your oiliol.c logic; (getBufChar,setBufChar, putMemch, scrbuf, curRow, curCol, bufrows, bufcols, alocScrBufMem, clrMemScr, freeScrBufMem, iol_capture, iol_restore, iol_getCurPos, iol_freeCapture)
# Replace your platform dependent logic with mine ( line 76 to 304) that are:
#:#iol_init