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→Trunk Status: Added importing meshes message.
== Project Marking Percentage ==
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Group work: xx60% (25 <= xx <= 50) Individual work: xx40% + (50 <= xx <= 75)
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Total 100%
committed by Hasan
== Messages ==
=== UPDATE: Nov. 5, Importing meshes from a file now ready ===
Mesh importing has now been implemented through the CreateMesh() method. To use it, '''#include "iMesh.h"''' and call '''CreateMesh("filename.obj", Colour somecolour);'''
'''CreateMesh:''' This function creates and returns the address of a new iObject object (in reality a Mesh object, descending from Object). The model file is expected to reside in resources/models (resources resides in the same directory as 15-Controller). Like other objects, set the Colour to whatever you want to multiply the model's texture by that colour.
--Hasan
= Team Members =
| Kamal-Al-Deen || Hasan || hkamal-al-deen || [http://orbitalstation.wordpress.com The Orbital Station] || northWind || 416NUMNUMNUM909NUMNUMNUM7925
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| Gorscak || Ljubomir || gljubomir || [http://ljubomirgorscak.blogspot.com Ljubomir's Blog] || ljubo || (647) 328-4807647dash328dash4807
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|-
| Mirror Surfaces || - || UNASSIGNED
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| Physics || - || UNASSIGNED
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| Friction || - || UNASSIGNED
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| Particle Systems || - || UNASSIGNED
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| Weather || - || UNASSIGNED
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| OBJ Model Importer || - || UNASSIGNED
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| Map Format || - || UNASSIGNED
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| Shaders || - || UNASSIGNED
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