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Canvas3D JS Library

105 bytes added, 13:00, 30 March 2009
Library TODO's - High Priority
* At end of tutorials, provide link to demo showing what user can now do.
== Library 0.8 TODO's - High Priority ==
<ol>
<li><del>Implement spot lights in the 2.0 context</del></li>
<li><del>Optimize matrix multiplication in the 2.0 context</del></li>
<li>Investigate skysphere scaling</li><li>Review documentation and generate doc release</li></ol> == 1.0 TODO's ==<ol><li>Update library so it's compatible with canvas3d 0.4</li><li>Remove old 1.1 context code</li><li>Fix backface culling</li><li>Switch to using VBOs in 2.0 to speed up rendering</li><li>Spec out how to draw Implement drawing lines add implement. (make line primitive?)and points</li>
<li>Detect and warn users if they try to initialize a Collada object without first using addMode()</li>
<li>Wrap use of 1.1 constants in conditional</li>
<li>Investigate skysphere scaling</li>
</ol>
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