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Computer Architecture

101 bytes added, 11:24, 8 January 2020
Interrupts and Exceptions
== Interrupts and Exceptions ==
Hardware interrupt requests (IRQs) are external signals which cause the CPU to stop executing the current program (generally between instructions) and jump to a pre-defined block of code. These signals were originally dedicated electrical signals but in newer systems may take the form of serially-signalled data (for example, on a PCIe bus). An interrupt is typically used to make the operating system service I/O requests when they occur. For example, when a sector of data is available from a disk drive, the disk controller will trigger an interrupt on the CPU, which will cause the operating system to load the received data. This may then cause the operating system to change the status of a process from blocked (waiting for data) to eligible for execution, so that it will be considered along with all other eligible processes when the next process switch is performed.
Most architectures support multiple levels of interrupts, usually numbered (e.g., "IRQ0", "IRQ8", and so forth). These may be handled by the CPU itself, or a (programmable) interrupt controller (''PIC'' , ''APIC'', or ''APICGIC'') may latch the IRQ event and signal the processor, which then queries the interrupt controller to determine which interrupt occurred. Some architectures support multiple types or levels priorities of interrupts -- for example, the 6502 supports regular (IRQ) and higher-priority non-maskable interrupts (NMI), while ARM processors offer both regular (IRQ) and "fast" interrupts (FIQ).
Software interrupts are similar to hardware interrupts, but are triggered by a specific instruction. x86, ARM, and PPC processors use software interrupts to invoke system calls.
An interrupt handler is part of the operating system typically runs at a higher privilege level than a regular application.
Exceptions (or ''traps'') are similar to interrupts, but are triggered by event occurrences within the processor. These exceptions cause code within the operating system to be executed to handle the event. Events which will trigger an exception include:
* Attempted execution of an undefined or invalid instruction.
When any type of interrupt is received, the [[Register#Program Counter|program counter]] is saved (typically by pushing it on the [[Stack|stack]] or storing it in a dedicated register), and then a new value for the program counter is loaded from an ''interrupt vector'' stored in a register or a pre-defined memory location, usually at the top or bottom of physical [[Address|address space]]. Effectively, this means that a subroutine jump is performed to the interrupt-handling routine. In systems where multiple devices are connected to one hardware interrupt line, it is necessary to poll the PIC/APIC or the attached devices to determine which one(s) triggered the interrupt before servicing the request(s). When the interrupt routine exits, the original program counter location is restored, and execution of the interrupted program continues.
Most but not all interrupts can be masked -- temporarily turned off -- either in the CPU or in the PIC/APIC/GIC.
Many debugging tools use a software interrupt for single-stepping through a program - for example, on a 6502, the instruction after the one to be executed by single-stepping is replaced with a BRK instruction (opcode 00), so that control will immediately return to the debugger after one instruction is executed. In other cases, the debugger regains control by scheduling a timer-based hardware non-maskable interrupt (NMI) to occur during the execution of the next instruction, using a peripheral timer chip.