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→Assignment 3
=== Assignment 1 ===
==== Image Profiling Processor Application ====Chosen to profile image profiling processing as shown here: http://www.dreamincode.net/forums/topic/76816-image-processing-tutorial/ , using the sample program files(main/image.h/image.cpp), where it processeses PGM(portable gray map) files.
pulled PGM sample files from here: https://userpages.umbc.edu/~rostamia/2003-09-math625/images.html
file sizes being 512x512, about 262 KB each file
Compiled to produce a flat profile and a call graph
>g++ -g -O2 -pg -o main main.cpp
>main a.pgm result.pgm
[[File:Imageprofilesteps.png]]
The results of the flat profile:
The results of the flat profile:call graph
[[File:Rotateimage.png]]
==== LZW Data Compression Algorithm ====
Raw Flat profile (50Mb Test file for compression):
Summary of Compress() Profiles
{| class="wikitable"
|-
|}
The compress function seems to have some room for improvement as can be seen in the source code below:
void compress(string input, int size, string filename) {
outputFile.close();
}
There are two loops which show possibility of parallelization:
for ( int unsigned i = 0 ; i < 256 ; i++ ){
compress_dictionary[string(1,i)] = i;
}
and
for(char& c: input){
current_string = current_string + c; // Possible area for improvement via reduction
if ( compress_dictionary.find(current_string) ==compress_dictionary.end() ){
if (next_code <= MAX_DEF)
compress_dictionary.insert(make_pair(current_string, next_code++));
current_string.erase(current_string.size()-1);
outputFile << convert_int_to_bin(compress_dictionary[current_string]);
current_string = c;
}
}
The first for loop is constant and probably won't show much improvement if we parallelize it.
Note the comment above the second for loop notes we can do something like this:
==== Conclusion ====
We decided to go with image profiling. It is a pretty simple parallelization since the transformation functions are matrix transformations which don't care about which element is processed first.
There are some possible issues with working with the simple-lzw-compression-algorithm and CUDA. You cannot use the C++ string type in a kernel because CUDA does not include a device version of the C++ String library that would be able run on the GPU. Even if it was possible to use string in a kernel, it's not something you would want to do because string handles memory dynamically, which would be likely to be slow.
=== Assignment 2 ===
Original CPU Implementation:
void Image::rotateImage(int theta, Image& oldImage)
/*based on users input and rotates it around the center of the image.*/
{
int r0, c0;
int r1, c1;
int rows, cols;
rows = oldImage.N;
cols = oldImage.M;
Image tempImage(rows, cols, oldImage.Q);
float rads = (theta * 3.14159265)/180.0;
r0 = rows / 2;
c0 = cols / 2;
for(int r = 0; r < rows; r++)
{
for(int c = 0; c < cols; c++)
{
r1 = (int) (r0 + ((r - r0) * cos(rads)) - ((c - c0) * sin(rads)));
c1 = (int) (c0 + ((r - r0) * sin(rads)) + ((c - c0) * cos(rads)));
if(inBounds(r1,c1))
{
tempImage.pixelVal[r1][c1] = oldImage.pixelVal[r][c];
}
}
}
for(int i = 0; i < rows; i++)
{
for(int j = 0; j < cols; j++)
{
if(tempImage.pixelVal[i][j] == 0)
tempImage.pixelVal[i][j] = tempImage.pixelVal[i][j+1];
}
}
oldImage = tempImage;
}
Parallelized Code (done by Timothy Moy, Derrick acted as consulting for how to use the program):
Kernels
__device__ bool inBounds(int row, int col, int maxRow, int maxCol) {
if (row >= maxRow || row < 0 || col >= maxCol || col < 0)
return false;
//else
return true;
}
__global__ void rotateKernel(int* oldImage, int* newImage, int rows, int cols, float rads) {
int r = blockIdx.x * blockDim.x + threadIdx.x;
int c = blockIdx.y * blockDim.y + threadIdx.y;
int r0 = rows / 2;
int c0 = cols / 2;
float sinRads = sinf(rads);
float cosRads = cosf(rads);
/*__shared__ int s[ntpb * ntpb];
s[r * cols + c] = oldImage[r * cols + c];*/
if (r < rows && c < cols)
{
int r1 = (int)(r0 + ((r - r0) * cosRads) - ((c - c0) * sinRads));
int c1 = (int)(c0 + ((r - r0) * sinRads) + ((c - c0) * cosRads));
if (inBounds(r1, c1, rows, cols))
{
newImage[r1 * cols + c1] = oldImage[r * cols + c];
}
}
}
Modified Function
void Image::rotateImage(int theta, Image& oldImage)
/*based on users input and rotates it around the center of the image.*/
{
int r0, c0;
int r1, c1;
int rows, cols;
rows = oldImage.N;
cols = oldImage.M;
Image tempImage(rows, cols, oldImage.Q);
float rads = (theta * 3.14159265)/180.0;
// workspace start
// - calculate number of blocks for n rows assume square image
int nb = (rows + ntpb - 1) / ntpb;
// allocate memory for matrices d_a, d_b on the device
// - add your allocation code here
int* d_a;
check("device a", cudaMalloc((void**)&d_a, rows* cols * sizeof(int)));
int* d_b;
check("device b", cudaMalloc((void**)&d_b, rows* cols * sizeof(int)));
// copy h_a and h_b to d_a and d_b (host to device)
// - add your copy code here
check("copy to d_a", cudaMemcpy(d_a, oldImage.pixelVal, rows * cols * sizeof(int), cudaMemcpyHostToDevice));
//check("copy to d_b", cudaMemcpy(d_b, tempImage.pixelVal, rows * cols * sizeof(int), cudaMemcpyHostToDevice));
// launch execution configuration
// - define your 2D grid of blocks
dim3 dGrid(nb, nb);
// - define your 2D block of threads
dim3 dBlock(ntpb, ntpb);
// - launch your execution configuration
rotateKernel<<<dGrid, dBlock >>>(d_a, d_b, rows, cols, rads);
check("launch error: ", cudaPeekAtLastError());
// - check for launch termination
// synchronize the device and the host
check("Synchronize ", cudaDeviceSynchronize());
// copy d_b to tempImage (device to host)
// - add your copy code here
check("device copy to hc", cudaMemcpy(tempImage.pixelVal, d_b, rows * cols * sizeof(int), cudaMemcpyDeviceToHost));
// deallocate device memory
// - add your deallocation code here
cudaFree(d_a);
cudaFree(d_b);
// reset the device
cudaDeviceReset();
// workspace end
for(int i = 0; i < rows; i++)
{
for(int j = 0; j < cols; j++)
{
if(tempImage.pixelVal[i * M + j] == 0)
tempImage.pixelVal[i * M + j] = tempImage.pixelVal[i * M + j+1];
}
}
oldImage = tempImage;
}
Profiling (Done by Derrick Leung)
{|
|'''Function'''
|'''CPU-Only'''
|'''GPU-CPU'''
|'''speedup(%)'''
|-
|'''Cuda Memory Allocation'''
|n/a
| 1164 ms
|n/a
|-
|'''Copy Image to Device memory'''
|n/a
| 6 ms
|n/a
|-
|'''Kernel'''
|n/a
| 0 ms
|n/a
|-
|'''Copy device image to host temp variable'''
|n/a
| 6 ms
|n/a
|-
|'''copy temp image to original image variable'''
|n/a
| 43 ms
|n/a
|-
|'''Total Rotation Time (no allocation, with memcpy)'''
|1717ms
| 55ms
| 3021.82%
|-
|'''Total Run Time'''
|1775 ms
|1294 ms
| 37.17%
|}
Comparisons
{|
|
!Rotation Run Time (exclude memory allocation)||||
!Total Run Time
|-
!Size of Picture
!CPU-Only
!GPU-CPU
!speedup ratio
!CPU-Only
!GPU-CPU
!speedup ratio
|-
|512x512
| 67 ms
| 2ms
| 33.50
| 71 ms
| 372 ms
| .19
|-
|2x enlarged
| 265 ms
| 7 ms
| 37.85
| 277 ms
| 410 ms
| .67
|-
|3x enlarged
| 608 ms
| 23 ms
| 26.43
| 630 ms
| 427 ms
| 1.47
|-
|4x enlarged
| 1091 ms
| 37 ms
| 29.48
| 1129 ms
| 446 ms
| 2.53
|-
|5x enlarged
| 1717 ms
| 55 ms
| 31.22
| 1775 ms
| 476 ms
| 3.73
|-
|}
[[File:assign2-rotate-comparison.png]]
[[File:assign2-total-comparison.png]]
Excel Sheet
[[File:assignment2 profile.xlsx.txt]]
Source Code:
[[File:image.cu.txt]]
[[File:image.h.txt]]
[[File:main.cpp.txt]]
=== Assignment 3 ===
'''Shared Memory''' (Derrick Leung)
Shared memory does not really help, because we are not performing any computations on the matrix in the kernel - only thing being done is copying memory.
'''Coalesced Memory''' (Derrick Leung)
changed matrix access from column to row(16x16 block size)
[[File:Coaslescedchangepng.png]]
{|
|
!Uncoalesced ||||
!Coalesced
|-
!Size of Picture
!memcpy
!rotate kernel
!total runtime
!memcpy
!rotate kernel
!total runtime
|-
|512x512
| 0.50ms
| 0.89ms
| 91.77ms
| 0.51ms
| 0.89ms
| 97.13ms
|-
|2x enlarged
| 1.91ms
| 3.56ms
| 97.78ms
| 1.81ms
| 3.54ms
| 98.82ms
|-
|3x enlarged
| 4.63ms
| 7.97ms
| 107.07ms
| 4.38ms
| 7.95ms
| 105.41ms
|-
|4x enlarged
| 7.71ms
| 14.15ms
| 112.54ms
| 7.61ms
| 14.10ms
| 111.86ms
|-
|5x enlarged
| 12.80ms
| 22.10ms
| 131.18ms
| 12.60ms
| 22.00ms
| 126.04ms
|-
|}
[[File:Uncoalesced vs coalesced excel chart.png]]
Changing the way memory is accessed doesn't seem to have any significant improvements/changes to time
'''Tiling''' (Timothy Moy)
Tiling ended up being a no go as we didn't even have a use of implementing the shared memory. Since we weren't using shared memory, and tiling improves performance via shared memory we opted not to try implementing it and try other methods instead.
'''Block Size''' (Timothy Moy)
The code modified was line 22
const int ntpb = 16; // number of threads per block
The first quick method to try and improve it was to change the block size. Playing with the block size changed the kernel run times, but it wasn't apparent what exactly causes it. Most likely it is due to the 16*16 block configuration being able to not take up all the memory of the SM, but is still large enough that it gives us a boost in execution times. https://devtalk.nvidia.com/default/topic/1026825/how-to-choose-how-many-threads-blocks-to-have-/
[[Media:Assign3-ntpb.png]]
In the end, a block size of 16 by 16 proved to be best for run times.
'''Moving Repeated Calculations to the Host''' (Timothy Moy)
I then tried merging the sinf() and cosf() function calls into one via sincosf() so that the kernel made less function calls. That proved to be trim the run times a bit, but then I noticed that sin and cos never change since our angle never changes. Thus, this led to testing of the sin and cos functions to use the Host to calculate it and pass them in as parameters for the kernel. The result was a much more significant run time since our kernel is no longer calculating the same number in each thread.
Kernel Signature Changes:
__global__ void rotateKernel(int* oldImage, int* newImage, int rows, int cols, float rads) {
vs
__global__ void rotateKernel(int* oldImage, int* newImage, int rows, int cols, /*float rads*/ float sinRads, float cosRads) {
Kernel Code Changes
float sinRads = sinf(rads);
float cosRads = cosf(rads);
//float sinRads, cosRads;
//__sincosf(rads, &sinRads, &cosRads);
vs
//float sinRads = sinf(rads);
//float cosRads = cosf(rads);
float sinRads, cosRads;
__sincosf(rads, &sinRads, &cosRads);
vs
//float sinRads = sinf(rads);
//float cosRads = cosf(rads);
//float sinRads, cosRads;
//__sincosf(rads, &sinRads, &cosRads);
and
Host Function Additions:
float cos1 = cos(rads);
float sin1 = sin(rads);
Kernel Launch Changed
rotateKernel<<<dGrid, dBlock >>>(d_a, d_b, rows, cols, rads);
vs
rotateKernel<<<dGrid, dBlock >>>(d_a, d_b, rows, cols, sin1, cos1);
The graph below shows the pronounced difference between the different sin cos methods.
[[File:assign3-all.png]]
There may be other variables that could be moved outside the kernel like r0 and c0, but due to time limitations they weren't tested.
All assignments compared in this file under "a1a2a3comps" sheet.
[[File:Assignment3_profile.xlsx.txt]]
'''Github'''
https://github.com/dleung25/GPU610-Assignment3-Image-Profiling
[We used the images in the Github and 100 degrees for all our tests]