- Notes
- You will not receive any marks for doing this workshop. However, it will help you to become familiar with the Console Input Output Library and have a quick start on Assignment 1.
- In order to improve your (applied) research skills (i.e. self-directed learning skills), you are expected to complete the activities without being given detailed instructions.
- Required Reading: User Interface.
- Further Reading: User Interface Library.
- Activities
- Form a team of two people and post up your names on the wiki page "Teams".
- Build a C++ application program (i.e. the main program) that displays a shape and some words on the console window. You could post up your code and a screenshot here. Try to run it on two different platforms such as the Borland platfrom (the Visual Studio platform) and the Linux platform (matrix.senecac.on.ca). I could ask your team to give a demo in the computer lab.
- Complete the Key Code Values Handout on the BTP300 website. You will find the executable code for three different platforms there.
- Read the source code (FindKeyCode.cpp) and see if you understand it. You can discuss the code with your team member.
- Read Assignment 1 and try to understand the specification. Watch the video on Pair Programming. You and your team member will practise Pair Programming during the first period of class on Monday (Sept. 10). ATTENDANCE IS REQUIRED and it will affect the marks you could receive for Assignment 1.