Tuesday, February 1, 2011
1:00am to 2:00am
- Added into a c3dl scene getting 50 fps
- Polished 2D game
Wednesday, February 2, 2011
11:00am to 2:15pm
- fixing shape patch
- adding different fill modes
- created custom plane
1:00am to 2:00am
11:00am to 2:15pm