Programming Course Content 20111
Revision as of 05:08, 6 January 2011 by Chris Szalwinski (talk | contribs)
Languages
Keeping up with the language standards
C Programming
- the standard that we currently teach in our C courses is C89
- C99 introduced several new features and deprecated several features
- //
- long long
- variable length arrays
- inline functions
- variadic macros
- gets() deprecated
- C1x is under preparation
- support international programming, minimize incompatibilities, projected publication in 2012
- improved Unicode support
- multi-threading
- _Generic keyword
- shouldn't we start to teach C99 in preparation for C1x
- as of Visual Studio 2010 Microsoft had no plans to support C99
C++ Programming
- the standard that we teach is a mixture of pre-standard C++ and C++98
- C and function style casts are deprecated in C++98
- C++0x is nearing completion
- shouldn't we remove our dependencies on pre-standard C++ in preparation for C++0x
Professional Options
Game Programming
- what are the minimum requirements for game programming students ?
- are those requirements being met ?
- GAM666/DPS901 brings together programming and systems for the first time
- should enrollment in the introductory course be capped
- should CPD students be given the option to take introductory game programming
- top CPD students who enroll often do well in this course
- should workshops be added to these courses
- should we issue game programming certificates
Open Source
- what are the minimum requirements for open source students ?
- are those requirements being met ?