Touch Interface Gaming
Touch Interface Gaming
Thesis Statement
Thesis
Can touch input displays improve game-play interface mechanics?
Keywords
multi-touch interaction, direct manipulation, gesture, user interface, desktop games, games
Bibliography
Tangible play: research and design for tangible and tabletop games
http://lcweb.senecac.on.ca:2132/10.1145/1216295.1216300
RUSE game-play on Microsoft Table at E3-2009
http://www.youtube.com/watch?v=2-oArux66gA
An empirical evaluation of touch and tangible interfaces for tabletop displays.
http://lcweb.senecac.on.ca:2132/10.1145/1709886.1709917
Separability of spatial manipulations in multi-touch interfaces.
Exploring tangible and direct touch interfaces for manipulating 2D and 3D information on a digital table.
http://lcweb.senecac.on.ca:2132/10.1145/1731903.1731921
Designing user interfaces for multi-touch and surface-gesture devices.
http://lcweb.senecac.on.ca:2132/10.1145/1753846.1753954
Body-based interaction for desktop games
http://lcweb.senecac.on.ca:2132/10.1145/1520340.1520648
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices
http://lcweb.senecac.on.ca:2132/10.1145/1518701.1518933
Direct-touch vs. mouse input for tabletop displays
http://lcweb.senecac.on.ca:2132/10.1145/1240624.1240726
Tangible interfaces for real-time 3D virtual environments
http://lcweb.senecac.on.ca:2132/10.1145/1255047.1255080
Contact area interaction with sliding widgets