/*
FSOSS 2010
Andor Salga
Example of sphere and sphereDetail
*/
import processing.opengl.*;
void setup(){
size(400, 400, OPENGL);
}
void draw(){
background(#336699);
// center in the canvas
translate(width/2, height/2, 150);
rotateY( frameCount/250.0f );
sphereDetail((int)(mouseX/(float)width * 50));
sphere(50);
}