Week One
Tuesday, August 3, 2010
- OBB Colision
Wednesday, August 4, 2010
- Perfected OBB collision
Thursday, July 5, 2010
- add sceneObject to scenecaster
- created object properties
Friday, August 6, 2010
- handle all the collision of objects
- handle movement of object types: wall, floor, ceiling, object
Week Two
Monday, August 9, 2010
- Fix changes to c3dl patch that I created
- Handle wall objects