Week One
Monday, July 5, 2010
- finish save and load on local storage
- speed up creating object by loading them at the start then cloning them
Tuesday, July 6, 2010
- add enclosures
Wednesday, July 7, 2010
- fixed enclosures(works almost perfect)
Thursday, July 8, 2010
- debug and fix bugs for release
- testing
- create Pacman models
Friday, July 9, 2010
- 2 blogs
- create demo video
- testing
- create lighthouse bugs
Week Two
Monday, July 12, 2010
- created new rotate
- went to Mozilla
Tuesday, July 13, 2010
- added a help/info button
- changed layout
- added screen shot
- meet with SceneCaster
Wednesday, July 14, 2010
- created view object
- c3dl bug 56
Thursday, July 15, 2010
- worked on c3dl bug 58
Friday, July 16, 2010
- tested and debugged bug 58
Week Three
Monday, July 19, 2010
- started c3dl bug 59
Tuesday, July 20, 2010
- tested and debugged bug 59
Wednesday, July 21, 2010
- found bugs in picking, rendering, and saving bounding spheres
Thursday, July 22, 2010
- added mjs to c3dl
Friday, July 23, 2010
- tested performance and debugged mjs add
- merged all branches
Week Four
Monday, July 25, 2010
- c3dl added bounding boxes
Tuesday, July 26, 2010
- worked on new bugs in picking, rendering, and saving bounding spheres
Wednesday, July 27, 2010
- perfected bounding spheres
- fixed bounding boxes
- culled using spheres or boxes
Thursday, July 28, 2010
- Collision Bounding Spheres
Friday, July 29, 2010
- Fixed High Speed Collision