Week One
Tuesday, June 1, 2010
- continue on c3dl bug 40
Wednesday, June 2, 2010
- create tests for c3dl bug 40 (found and fixed bugs)
- Create c3dl tickets
Thursday, June 3, 2010
- continue to fix bugs for c3dl bug 40 (bug was cause from a bad collada file loads in scene but value are wrong)
- Finish c3dl bug 40 (test proves proof of concept)
Friday, June 4, 2010
- Post c3dl bug 40
- Add pause/unpause render
- Create maintain aspect ratio fiction when scaling items
- Fix camera widget bug
Week Two
Monday, June 7, 2010
- create display 3d item in 2d space
- fix 2d selection (add selection on walls anywhere on the wall)
- talk with andor about fixing scale to handle all item equally
- make all objects center at 0,0,0
Tuesday, June 8, 2010
- fix scale to handle all item equally
- fix bugs/readying for release
Wednesday, June 9, 2010
- clean code
- fix minor bugs
- release scenecreator 0.1
- blog
- Iframe Back/Forward
Thursday, June 10, 2010
- fix c3dl bug 42
- create floor/roof function in SceneCreator (dynamicly creates a floor and roof where there is an encloser)