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SPO600 Algorithm Selection Lab

Revision as of 12:14, 3 February 2017 by Chris Tyler (talk | contribs)
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Purpose of this Lab
In this lab, you will select one of two algorithms for adjusting the volume of PCM audio samples based on benchmarking of two possible approaches.

Lab 5

1. Write two different algorithmic approaches to adjusting the volume of a sequence of sound samples. In each case, you should take a series of signed 16-bit integers representing sound waveform samples and multiply each by a floating point "volume scaling factor" in the range 0.000-1.000. It is recommended that one approach be the naive multiplication of the sample by the volume scaling factor, and the second approach be dramatically different (e.g., table lookup, multiplication by bit-shifting, memoization, or another approach).

2. Test which approach is faster. Control the variables and use a large run of data (at least hundreds millions of samples). Use both x86 and AArch64 systems for testing - DO NOT compare results between the architectures (because they are different classes of systems) but DO compare the relative performance of the algorithms on each architecture. For example, you might note that "Algorithm I is NN% faster than Algorithm II on Architecture A, but NN% slower on Architecture B".

3. Blog about your results. Important! -- explain what you're doing so that a reader coming across your blog post understands the context (in other words, don't just jump into a discussion of optimization results -- give your post some context).

Things to consider

Design of Your Test

  • Most solutions for a problem of this type involve generating a large amount of data in an array, processing that array using the function being evaluated, and then storing that data back into an array. Make sure that you measure the time taken in the test function only -- you need to be able to remove the rest of the processing time from your evaluation.
  • You may need to run a very large amount of sample data through the function to be able to detect its performance.
  • If you do not use the output from your calculation (e.g., do something with the output array), the compiler may recognize that, and remove the code you're trying to test. Be sure to process the results in some way so that the optimizer preserves the code you want to test. It is a good idea to calculate some sort of verification value to ensure that both approaches generate the same results.

Analyzing Results

  • Does the distribution of data matter?
  • If samples are fed at CD rate (44100 samples per second x 2 channels), can both algorithms keep up?
  • What is the memory footprint of each approach?
  • What is the performance of each approach?
  • What is the energy consumption of each approach? (What information do you need to calculate this?)
  • Xerxes and Betty have different performance profiles, so it's not reasonable to compare performance between the machines, but it is reasonable to compare the relative performance of the two algorithms in each context. Do you get similar results?
  • What other optimizations can be applied to this problem?

Competition

  • How fast can you scale 500 million int16 PCM sound samples?

Tips

SOX
If you want to try this with actual sound samples, you can convert a sound file of your choice to raw 16-bit signed integer PCM data using the sox utility present on most Linux systems and available for a wide range of platforms.
Stack Limit
Fixed-size, non-static arrays will be placed in the stack space. The size of the stack space is controlled by per-process limits, inherited from the shell, and adjustable with the ulimit command. Allocating an array larger than the stack size limit will cause a segmentation fault, usually on the first write. To see the current stack limit, use ulimit -s (displayed value is in KB; default is usually 8192 KB or 8 MB). To set the current stack limit, place a new size in KB or the keyword unlimitedafter the -s argument.

Alternate (and preferred) approach: allocate the array space with malloc() or calloc().
stdint.h
The stdint.h header provides definitions for many specialized integer size types. Use int16_t for 16-bit signed integers.