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Singleton

Revision as of 17:54, 8 March 2007 by Yshen6 (talk | contribs)
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Introduction

Singleton pattern Ensure a class only has one instance, and provide a global point of access to it. This is useful when exactly one object is needed to coordinate actions across the system.

Implementation

    • Singleton pattern is implemented by creating a class with a method that creates a new instance of the object if one does not exist.
    • If an instance already exists, it simply returns a reference to that object.
    • To make sure that the object cannot be instantiated any other way, the constructor is made either private or protected.