User:MattP
Contents
Contact Info
School Email | mapostil@learn.senecac.on.ca |
Social Email | carnage6000@gmail.com |
IRC | Sonnilion (never on) |
BLOG | http://sonnilion.wordpress.com/ |
WorkLog | http://zenit.senecac.on.ca/wiki/index.php/Category:Matt's_Work_Log |
FSOSS Slides | http://scotland.proximity.on.ca/sonnilion/Presentation/ |
Thesis | Improving_Gaming_Performance |
About Me
My name is Matt Postill, I am a BSD student in my final year and have already graduated from the CPA program at Seneca specializing in game programming. My goal is to become a great programmer well known through out the world most likely in the game programming field. I have worked on 4 major project:1) An inventory system using C# and .Net 2) upgrading eDrive, a racing simulator created by Evan Weaver. 3) C3DL, a WebGL library 4) My current project SceneCreator. I am currently employeed at Seneca CDOT.
Technical Qualifications
Programming Languages
- C
- C++
- C#
- Java
- PHP/PERL
- SQL
- XHTML/CSS
- JavaScript
- Processing
DPS909 Projects
Releases
0.1 - Details
0.2 - Details
0.3 - Details
Contributions
- Created reduces test case for Jon Buckly
- Took a bug from Jon Buckly
- Discovered new bug with p3d and arc fill
Release 0.1
Processing.js
Popcorn.js
Release 0.2
Processing.js
Reduce calls to uniformmatrix
Fixed three 3D ref tests
Removed broken unnecessary test
Fixed texted width example making it valid P5 code
Made reduced test case then fixed bug 1075(p3d no fill ellipse)
Release 0.3
Processing.js
Arc 3D Fill
Improve Arc Performance
fix ellipse 3D to take noStroke and noFill values
Remove usages of parseFloat and parseInt as cast operators