GAM666/BlueScreen

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GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Game Name Goes here

Project Marking Percentage

Group work:      50%        (25 <= xx <= 50)
Individual work: 50% +      (50 <= xx <= 75) 
-------------------------
Total           100%

Repository

Repo ID

svn://zenit.senecac.on.ca/dps901_123arep5

Trunk Status

committed by [NAME] / being committed by [NAME]

Team Members

  1. Sezar Gantous
  2. Stephanie Bourque
  3. Santiago Munoz
  4. Moshe Tenenbaum
  5. Dylan Potter
  6. EMail All

Proposal

The team has decided on a puzzle game. Where the player have to find its way through the maze. It will be in a simple first person view. The rest of the details are listed below.

Min requirements

  • Elapsed time
  • Two difficulties:
Easy: Advanced:
- No timer - Timer
- points/score (ex coins) - points/score (ex coins)
- Life Decreases - Life Decreases
- Have to solve simple puzzle to continue through the maze - Have to solve simple puzzle to continue through the maze
- Easy maze (average time to complete in around 45 seconds) - Challenging maze (average time to complete in around 2 mins)
- Find an item(ex key) before finishing the maze


  • Traps that will:
  -Kill the player(with hint)
  - Start player at the beginning of the maze
  - Slow the player down
  • Boosts/Power Ups that will:
  - Speed the player up (only for advanced)
  - Hint Stone
  - Bonus points
  • Teleport (small radius)


Extras(if time is not an issue)

  • walls close/collapses on player
  • Scary pop ups(Loud noises)
  • Traps that stops player's movement for a certain amount of time
  • Two level maze; Player will start at the bottom maze and make there way to the top maze, which will have pits leading back to the bottom...
  • Score board
  • Mystery Box/ Treasure chest which will contain either beneficial /useful things or harmful/dangerous things


suggestions

meetings

  • Sep 13 2012 11:40am

Map of the World of the Game