Q1sol the solution
//to write a linked list like structure, you must begin with a node. Without the node,
//you can't have a linked list.
template <class T>
struct Node{
T data_; Node<T>* next_;
};
template <class T> class Stack{
Node<T>* start_;
public:
/*this constructor initializes the stack to an empty stack*/ Stack(); /*this function adds a piece of data of type T to the stack and returns nothing*/ void push(T data);
/*removes and returns a piece of data from the stack. If the stack is empty throw the string "empty stack"*/ T pop()
/*returns true if empty, false otherwise*/ bool isempty();
}; template <class T> Stack<T>::Stack(){
start_=NULL;
}
template <class T> void Stack<T>::push(T data){
Node<T>* nn; nn=new Node<T>; nn->data_=data; nn->next_=start_; start_=nn;
}
template <class T> T Stack<T>::pop(){
T rc; if(isempty()){ throw "Empty Stack"; } else{ //this else is optional because if you throw an exception,rest rc=start_->data_; Node<T>* rm=start_; start_=start_->next; delete rm; } return rc;
}
template <class T> bool Stack<T>::isempty(){
bool rc=true; if(start_){ rc=false; } return rc;
}
//to write a linked list like structure, you must begin with a node. Without the node, //you can't have a linked list. template <class T> struct Node{
T data_; Node<T>* next_;
};
template <class T> class Stack{
Node<T>* start_;
public:
/*this constructor initializes the stack to an empty stack*/ Stack(); /*this function adds a piece of data of type T to the stack and returns nothing*/ void push(T data);
/*removes and returns a piece of data from the stack. If the stack is empty throw the string "empty stack"*/ T pop()
/*returns true if empty, false otherwise*/ bool isempty();
}; template <class T> Stack<T>::Stack(){
start_=NULL;
}
template <class T> void Stack<T>::push(T data){
Node<T>* nn; nn=new Node<T>; nn->data_=data; nn->next_=start_; start_=nn;
}
template <class T> T Stack<T>::pop(){
T rc; if(isempty()){ throw "Empty Stack"; } else{ //this else is optional because if you throw an exception,rest rc=start_->data_; Node<T>* rm=start_; start_=start_->next; delete rm; } return rc;
}
template <class T> bool Stack<T>::isempty(){
bool rc=true; if(start_){ rc=false; } return rc;
}
</code>