Adapter
Adapter Design Pattern
Adapter, a Structural Pattern, is most commmonly used when you want to reuse a class to work with a target class but are constrained by incompatible interfaces. The idea is to convert the interface of a class you want to reuse into an interface that your classes expect.
Adapter UML Diagrams
Code Examples
References
Other
--Rueen 19:41, 17 January 2007 (EST)