Difference between revisions of "GAM531/DPS931 Project Requirements 20133"
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* [https://cs.senecac.on.ca/~gam531/?q=node/15 Assignment 1] | * [https://cs.senecac.on.ca/~gam531/?q=node/15 Assignment 1] | ||
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+ | = Potential Enhancements = | ||
+ | Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it. | ||
+ | *<s>View Frustum Culling</s> [Team Vendetta] | ||
+ | *Scene Object Ordering | ||
+ | *Basic Geometry Creation | ||
+ | *Material redundancy checking | ||
+ | *Binary resource storage and loading | ||
+ | (More will be added) |
Revision as of 21:33, 30 September 2013
Game Engine Foundations
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Due Dates
Form groups, add group name to wiki | Friday September 20th 2013 |
Create Wiki for your group, include task allocation for each member | Friday September 20th 2013 |
Choose enhancement and clear with professor | Friday October 4 2013 |
Submit Proposal/Research Document | Friday October 18 2013 |
Submit Project (completed engine + enhancement) | Sunday December 8 2013 |
Project Requirements
Potential Enhancements
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
View Frustum Culling[Team Vendetta]- Scene Object Ordering
- Basic Geometry Creation
- Material redundancy checking
- Binary resource storage and loading
(More will be added)