Difference between revisions of "GAM666/TurboSloth"
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# [mailto:mgdawson@myseneca.ca?subject=gam666 Michael Grant Dawson], Responsibility TBA | # [mailto:mgdawson@myseneca.ca?subject=gam666 Michael Grant Dawson], Responsibility TBA | ||
# [mailto:dsegna@myseneca.ca=gam666 Dylan Segna ], Responsibility TBA | # [mailto:dsegna@myseneca.ca=gam666 Dylan Segna ], Responsibility TBA | ||
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[mailto:mshutov@myseneca.ca=gam666,mgdawson@myseneca.ca=gam666,dsegna@myseneca.ca=gam666 Email All] | [mailto:mshutov@myseneca.ca=gam666,mgdawson@myseneca.ca=gam666,dsegna@myseneca.ca=gam666 Email All] | ||
Revision as of 14:53, 25 September 2012
GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
TBA
Project Marking Percentage
Group work: 50% (25 <= xx <= 50) Individual work: 50% + (50 <= xx <= 75) ------------------------- Total 100%
Repository
Repo ID
gam666dps901_123??
Trunk Status
committed by [NAME] / being committed by [NAME]
Team Members
- Mike Shutov, Responsibility TBA
- Michael Grant Dawson, Responsibility TBA
- Dylan Segna , Responsibility TBA
Proposal
The game we are proposing to make is a GI-Joe style shooter game where the character could be one of the GI-Joe team members. This can be done in first person with an optional 3ed person depending on how simple or difficult it is it make that happen.