Difference between revisions of "GPU610/DPS915"
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Please help make this page resourceful for all GPU610/DPS915 students to use! | Please help make this page resourceful for all GPU610/DPS915 students to use! | ||
− | = Parallel Programming Fundamentals = | + | = GPU610 - Parallel Programming Fundamentals = |
*Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming. | *Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming. | ||
− | * [https://scs.senecac.on.ca/course/gpu610 Course Outline | + | * [https://scs.senecac.on.ca/course/gpu610 Course Outline] |
− | = Introduction to Parallel Programming = | + | = DPS915 - Introduction to Parallel Programming = |
*Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming and develop a CPU+GPU application for a client. | *Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming and develop a CPU+GPU application for a client. | ||
− | * [https://scs.senecac.on.ca/course/dps915 Course Outline | + | * [https://scs.senecac.on.ca/course/dps915 Course Outline] |
= Common Material = | = Common Material = |
Revision as of 18:49, 25 June 2012
GPU610/DPS915 | Student List | Group and Project Index | Student Resources | Glossary
Please help make this page resourceful for all GPU610/DPS915 students to use!
Contents
GPU610 - Parallel Programming Fundamentals
- Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming.
- Course Outline
DPS915 - Introduction to Parallel Programming
- Modern GPU (Graphics Processing Unit) technology supports massively parallel computations, which complements the serial processing capabilities of CPU technology. This course teaches students how to read, write, and debug programs that use both CPU and GPU technology. Students learn to reorganize existing programs into serial code that runs on the CPU and parallel code that runs on the GPU. Students also study cases that have benefited from CPU+GPU programming and develop a CPU+GPU application for a client.
Common Material
External Links
The Project
Evaluation
- Assignment 30%
- Individual Work - 50%
- Group Work - 50% inclusive
- Total (Individual + Group) - 100%
- Workshops 20%
- Test 20%
- Exam 30%
Final Submission Requirements
When ready to submit your project:
- Finalize your modifications in trunk.
- Create a directory in trunk called: "SubmissionLogs"
- For each member of the team create a text file named as "YourSenecaEmailId.txt" in the "SubmissionLogs" directory. In this text file, in a point form, specify in detail, all the tasks you have done for the group project.
- Branch (copy) the whole project including the SubmissionLogs directory and its text files into tags directory under "prj1.0".
- If final adjustments are needed after these steps, repeat everything from step one but branch the trunk into a new directory in tags as prj1.1, prj1.2, etc.
- (for marking purposes, your instructor will consider your last revision as your submission)
Resources
- How To edit Wiki pages
- How To edit Wiki Cheatsheet
- Subversion (SVN)
- Download Page of TortoiseSVN
- TortoiseSVN Documentation
- SVN book at red-bean.com or downloadthe PDF from here.
- AnkhSVN - Free Visual Studio SVN Integration Alternative To VisualSVN