Difference between revisions of "User:MattP/winter 2011 worklog march"
(→Saturday, March 25, 2011) |
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Line 14: | Line 14: | ||
2:00pm to 8:00pm | 2:00pm to 8:00pm | ||
* fix up old code | * fix up old code | ||
+ | |||
==='''Tuesday, March 8, 2011'''=== | ==='''Tuesday, March 8, 2011'''=== | ||
8:30pm to 9:00pm | 8:30pm to 9:00pm | ||
Line 29: | Line 30: | ||
* fixed edit textures and save to handle primitives | * fixed edit textures and save to handle primitives | ||
* fully debug code | * fully debug code | ||
− | |||
==='''Saturday, March 13, 2011'''=== | ==='''Saturday, March 13, 2011'''=== | ||
Line 40: | Line 40: | ||
2:30pm to 7:30pm | 2:30pm to 7:30pm | ||
* fix caching locations | * fix caching locations | ||
+ | |||
==='''Saturday, March 16, 2011'''=== | ==='''Saturday, March 16, 2011'''=== | ||
1:45am to 5:00pm | 1:45am to 5:00pm | ||
* finished caching locations | * finished caching locations | ||
− | |||
* fixed bug 105 | * fixed bug 105 | ||
− | |||
* tested bug 130 | * tested bug 130 | ||
* submitted my patch for review bug132 | * submitted my patch for review bug132 | ||
− | |||
6:00pm to 11:45pm | 6:00pm to 11:45pm | ||
Line 66: | Line 64: | ||
3:30pm to 9:15pm | 3:30pm to 9:15pm | ||
* work on c3dl loading collada dynamiclly | * work on c3dl loading collada dynamiclly | ||
− | |||
==='''Saturday, March 26, 2011'''=== | ==='''Saturday, March 26, 2011'''=== | ||
− | 12:00pm to | + | 12:00pm to 7:30pm |
* work on c3dl loading collada dynamiclly with SceneCreator (creating lots of problems) | * work on c3dl loading collada dynamiclly with SceneCreator (creating lots of problems) | ||
+ | |||
+ | ==='''Wedneesday, March 30, 2011'''=== | ||
+ | 2:00pm to 7:00pm | ||
+ | * work on c3dl loading collada | ||
+ | * fix lighting in mac bug 134 | ||
==plans== | ==plans== |
Revision as of 18:06, 30 March 2011
Contents
- 1 Wednesday, March 2, 2011
- 2 Thursday, March 3, 2011
- 3 Friday, March 4, 2011
- 4 Saturday, March 5, 2011
- 5 Tuesday, March 8, 2011
- 6 Wednesday, March 9, 2011
- 7 Thursday, March 10, 2011
- 8 Saturday, March 13, 2011
- 9 Wednesday, March 16, 2011
- 10 Saturday, March 16, 2011
- 11 Wednesday, March 23, 2011
- 12 Thursday, March 24, 2011
- 13 Saturday, March 26, 2011
- 14 Wedneesday, March 30, 2011
- 15 plans
Wednesday, March 2, 2011
5:30pm to 8:00pm
- create positional lights from list objects
Thursday, March 3, 2011
11:00pm to 1:30pm
- finish positional lights from list objects
Friday, March 4, 2011
11:00pm to 3:00pm
- debug all new changes
Saturday, March 5, 2011
2:00pm to 8:00pm
- fix up old code
Tuesday, March 8, 2011
8:30pm to 9:00pm
- fix up old code
Wednesday, March 9, 2011
2:30pm to 9:00pm
- finished 2d fixes
- fixed 3d bugs
- added light handling'
Thursday, March 10, 2011
3:00pm to 6:30pm
- fixed saving to handle light classes
- fixed edit textures and save to handle primitives
- fully debug code
Saturday, March 13, 2011
11:30pm to 7:00pm
- testing speed fixes
Wednesday, March 16, 2011
9:30am to 1:30pm
- fix caching locations
2:30pm to 7:30pm
- fix caching locations
Saturday, March 16, 2011
1:45am to 5:00pm
- finished caching locations
- fixed bug 105
- tested bug 130
- submitted my patch for review bug132
6:00pm to 11:45pm
- created a SC c3dl branch
- fix small bugs in special items
- flickr broken
- fix flickr
- speed up img texturing
Wednesday, March 23, 2011
2:15pm to 7:00pm
- check over c3dl 2.2
- create tickets in c3dl and scenecreator
- work on c3dl loading collada
Thursday, March 24, 2011
3:30pm to 9:15pm
- work on c3dl loading collada dynamiclly
Saturday, March 26, 2011
12:00pm to 7:30pm
- work on c3dl loading collada dynamiclly with SceneCreator (creating lots of problems)
Wedneesday, March 30, 2011
2:00pm to 7:00pm
- work on c3dl loading collada
- fix lighting in mac bug 134
plans
- modifiable textures = done
- windows/doors = hard
- primitive creation = done
- collada animation = hard
- youtube support = medium (waiting on popcorn)
- php save/load = done
- create SceneCreator viewer = medium
- camera paths for viewer = medium
- fix UI = medium
- create positional lights from list objects = done
- add load bar for load models = easy
- fix Collada loading = medium
- fix optimize speed = medium
- create of arcade game model for 2D processing game for SceneCreator