Difference between revisions of "GAM670/DPS905 Weekly Schedule 20111"

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(This Week)
(This Week)
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* Collision Detection
 
* Collision Detection
 
* Comprehensive Camerawork
 
* Comprehensive Camerawork
 +
*: rotation about an axis
 +
*: order of rotation matters
 +
*: gimble lock
 
* Billboards and Skyboxes
 
* Billboards and Skyboxes
* Index Buffers, Meshes
+
*: definition, purpose of a billboard
 +
*: types of billboards
 +
*: definition of a skybox
 +
* Index Buffers
 +
*: amount of storage needed for vertex data
 +
*: duplication of vertex data
 +
*: indexing
 +
*: indexed primitives
 +
* Meshes
 +
*: Stock Objects
 +
*:: Sphere
 +
*:: Cylinder
 +
*:: Torus
 +
*:: Utah Teapot
 +
*: Mesh COM object
 +
*:: Create
 +
*:: DrawSubset
 +
*:: FVF
  
 
=== To Do ===
 
=== To Do ===

Revision as of 20:05, 17 January 2011


GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


GAM670/DPS905 -- Weekly Schedule 20111

Week 1 - Jan 9

This Week

  • Suggested Enhancements
  • Assignment Discussion
  • Review of base code
    • camera, sound, and light attachments now made at the Frame class
    • textures still attach at the object level
    • texture connection uncoupled from drawing
    • time tracking now within HUD class completely
    • introduction of relative reference frames
    • very simple collision detection
  • Relative Reference Frames
    • Recursive calls
      Vector Frame::position()
      Matrix Frame::rotation()
      Matrix Frame::world()
    • Detaching from and attaching to a parent frame
      Frame::attachTo()
  • Visibility Determination
    • Plane
      normal + constant - examples
      equation of a plane: dot(n, x) + D = 0
      positive side of a plane dot(n, x) + D > 0
      test a point for presence within a set of planes
      normal calculations - general rotation matrix - vector and angle
    • ViewingFrustum
      parameters
      near-clipping plane
      far-clipping plane
      field of view angle
      aspect ratio
      6 planes
      near and far planes
      left and right planes
      top and bottom planes
      coding
      constructor
      ViewingFrustum::contains()
  • Finite Size of Objects
    Expansion of the Viewing Frustum
    Bounded Volume
    BoundedVolume : Frame
    BoundedVolume::setRadius()
    BoundedVolume::getRadius()

To Do

Resources

Week 2 - Jan 16

This Week

  • Collision Detection
  • Comprehensive Camerawork
    rotation about an axis
    order of rotation matters
    gimble lock
  • Billboards and Skyboxes
    definition, purpose of a billboard
    types of billboards
    definition of a skybox
  • Index Buffers
    amount of storage needed for vertex data
    duplication of vertex data
    indexing
    indexed primitives
  • Meshes
    Stock Objects
    Sphere
    Cylinder
    Torus
    Utah Teapot
    Mesh COM object
    Create
    DrawSubset
    FVF

To Do

  • Form Teams, Identify Members (3 members) and add your team and members to Teams 20111 Before Thursday 20th.
  • Confirm your name and information at Student List 20111

Resources

Week 3 - Jan 23

This Week

To Do

Resources

Week 4 - Jan 30

This Week

To Do

Resources

Week 5 - Feb 6

This Week

To Do

Resources

Week 6 - Feb 13

This Week

To Do

Resources

Week 7 - Feb 20

This Week

To Do

Resources