Difference between revisions of "Port canvas3d to non-Windows platforms"
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== Project Details == | == Project Details == | ||
+ | Currently, this project will try to port canvas3d to Linux. | ||
== Project News == | == Project News == | ||
+ | None as of yet. | ||
− | + | == Related Bugs on Bugzilla == | |
+ | [https://bugzilla.mozilla.org/show_bug.cgi?id=398939 BUG 398939] | ||
+ | |||
+ | [https://bugzilla.mozilla.org/show_bug.cgi?id=353029 BUG 353029] |
Latest revision as of 03:09, 14 October 2007
Contents
Project Name
Port canvas3d to non-Windows platforms
Project Description
The canvas3d extension is a binary C++ component that adds a 3D OpenGL drawing context to the HTML canvas element. Currently canvas3d works only on Windows. Port the code to Linux and/or Mac OS X. Porting involves implementing a pbuffer class for each new platform. Some familiarity with OpenGL, or a willingness to learn it, is required.
Project Leader(s)
Simon Jung
Project Contributor(s)
Currently None.
Project Details
Currently, this project will try to port canvas3d to Linux.
Project News
None as of yet.