Difference between revisions of "User:Asahota1/FSOSS 2011"

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Being a volunteer at FSOSS I got the chance to watch four presentations. But the two main presentations I was interested in were “Building a Commercial Game Using Processing.js for Cross-platform Delivery” and “XB PointStream: Rendering Point Clouds with WebGL”. I will be writing my research paper on these two topics as I know the presenters and it will better to analyze my report on their thoughts about open source. The other two presentations I watched were “Unity and GNOME 3” and “Popcorn.js & Popcorn-Maker”.
 
Being a volunteer at FSOSS I got the chance to watch four presentations. But the two main presentations I was interested in were “Building a Commercial Game Using Processing.js for Cross-platform Delivery” and “XB PointStream: Rendering Point Clouds with WebGL”. I will be writing my research paper on these two topics as I know the presenters and it will better to analyze my report on their thoughts about open source. The other two presentations I watched were “Unity and GNOME 3” and “Popcorn.js & Popcorn-Maker”.
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+
==Building a Commercial Game Using Processing.js for Cross-platform Delivery==
 
One o.
 
One o.
==A Linux Desktop on Every PC==
+
==XB PointStream: Rendering Point Clouds with WebGL==
 
This .
 
This .
  
=Open Source Comparison=
+
=Analysis of each speaker's views on open source=
 +
Everyone.
 +
= My views on open source=
 
Everyone.
 
Everyone.
 
=Conclusion=
 
=Conclusion=
 
Overall
 
Overall

Revision as of 16:18, 4 November 2011

FSOSS 2011- Free Software and Open Source Symposium

Introduction

FSOSS is an event which offers presentations and workshops about the latest trends in open source used in schools, labs and industries. The goal of the symposium is to explore how open source, open standards, and open content are changing technology, the web, the media and arts, education, and business.

Being a volunteer at FSOSS I got the chance to watch four presentations. But the two main presentations I was interested in were “Building a Commercial Game Using Processing.js for Cross-platform Delivery” and “XB PointStream: Rendering Point Clouds with WebGL”. I will be writing my research paper on these two topics as I know the presenters and it will better to analyze my report on their thoughts about open source. The other two presentations I watched were “Unity and GNOME 3” and “Popcorn.js & Popcorn-Maker”.

Building a Commercial Game Using Processing.js for Cross-platform Delivery

One o.

XB PointStream: Rendering Point Clouds with WebGL

This .

Analysis of each speaker's views on open source

Everyone.

My views on open source

Everyone.

Conclusion

Overall