Difference between revisions of "User:MattP/winter 2011 worklog march"
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==='''Thursday, March 10, 2011'''=== | ==='''Thursday, March 10, 2011'''=== | ||
− | 3:00pm to | + | 3:00pm to 6:30pm |
* fixed saving to handle light classes | * fixed saving to handle light classes | ||
* fixed edit textures and save to handle primitives | * fixed edit textures and save to handle primitives | ||
* fully debug code | * fully debug code | ||
− | |||
==plans== | ==plans== |
Revision as of 18:36, 10 March 2011
Contents
Wednesday, March 2, 2011
5:30pm to 8:00pm
- create positional lights from list objects
Thursday, March 3, 2011
11:00pm to 1:30pm
- finish positional lights from list objects
Friday, March 4, 2011
11:00pm to 3:00pm
- debug all new changes
Saturday, March 5, 2011
2:00pm to 8:00pm
- fix up old code
Tuesday, March 8, 2011
8:30pm to 9:00pm
- fix up old code
Wednesday, March 9, 2011
2:30pm to 9:00pm
- finished 2d fixes
- fixed 3d bugs
- added light handling'
Thursday, March 10, 2011
3:00pm to 6:30pm
- fixed saving to handle light classes
- fixed edit textures and save to handle primitives
- fully debug code
plans
- modifiable textures = done
- windows/doors = hard
- primitive creation = done
- collada animation = hard
- youtube support = medium (waiting on popcorn)
- php save/load = done
- create SceneCreator viewer = medium
- camera paths for viewer = medium
- fix UI = medium
- create positional lights from list objects = done
- add load bar for load models = easy
- fix Collada loading = medium
- fix optimize speed = medium
- create of arcade game model for 2D processing game for SceneCreator