Difference between revisions of "Programming Market Demand 20111"
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* currently hiring - January 2011 | * currently hiring - January 2011 | ||
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+ | == TransGaming == | ||
+ | * [http://transgaming.com/news/transgaming-launches-gametree-tv-developer-competition, TransGaming Launches the $50,000 GameTree TV Developer Competition] (Announced: Jan 19, 2011) | ||
+ | * [http://transgaming.com/about-us/careers, 4 game developer-related jobs currently advertised - January 2011] | ||
+ | <br /> | ||
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== Ontario Video Game Developers == | == Ontario Video Game Developers == | ||
* [http://www.candevs.ca/ontario.html List of Development Companies] | * [http://www.candevs.ca/ontario.html List of Development Companies] |
Revision as of 10:44, 28 January 2011
Programming Stream | Market Demand | Course Content | Work in Progress | Members | Issues
Contents
General
News Articles
"A snapshot of the current job market shows openings for computer software programmers and systems engineers leading the pack..." Wallace Immen, The Globe and Mail January 1 2011. Full Article
Statistics
TIOBE Inc. keeps track of the monthly demand for professional programmers by programming language
Digital Games Toronto
Ubisoft
Ubisoft will bring 800 game related jobs to Ontario over the next ten years - Splinter Cell 6
Bedlam Games
- currently hiring - January 2011
TransGaming
- TransGaming Launches the $50,000 GameTree TV Developer Competition (Announced: Jan 19, 2011)
- 4 game developer-related jobs currently advertised - January 2011
Ontario Video Game Developers
Open Source
Testimonials
"I maintain that Seneca is the best school in Canada for software developers, and I'm proud of being a BSD graduate." Andrew Smith December 2010
"I'm not sure why I'm writing this; I don't really have any questions or need any feedback. I guess I'm just overwhelmed by what I just experienced.
I have played a game called Stepmania for over 6 years, which is open source. In an interest to put my own features into the game, I just opened up the source code for the first time. Suddenly, everything we've learned in DPS901, all the systems courses for BTS, everything... it all makes sense now. I used to think programming was easy, and that in my current state, I probably could do 80-90% of what a professional could. 800 files, each with hundreds to thousands of lines of COMPLEX code that make BTP300 look like a joke. Upon seeing what a finished, professional product is like... suddenly the task of being a REAL programmer has taken shape. It's not as easy as I thought. I guess I'm kind of glad; easy was getting boring. :)" Graeme Smyth October 2010