Difference between revisions of "Programming Stream"

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(Programming Curriculum at Computer Studies)
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= Programming Curriculum at Computer Studies =
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= Overview =
 
* This wiki describes some of the curriculum development surrounding the programming stream in the School of Computer Studies
 
* This wiki describes some of the curriculum development surrounding the programming stream in the School of Computer Studies
 
* A variety of threads are currently active and driven by
 
* A variety of threads are currently active and driven by
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* Most of the work reported here is initiated and sustained by faculty
 
* Most of the work reported here is initiated and sustained by faculty
 
* Much of the information here is provided to inform members and to solicit comments and criticisms
 
* Much of the information here is provided to inform members and to solicit comments and criticisms
 
  
 
= Questions for Discussion =
 
= Questions for Discussion =

Revision as of 20:05, 5 January 2011


Programming Stream | Market Demand | Course Content | Work in Progress | Members | Issues


Welcome to the Programming Stream Group at the School of Computer Studies

Feel free to contribute to this wiki and help develop and refine our curriculum further

Overview

  • This wiki describes some of the curriculum development surrounding the programming stream in the School of Computer Studies
  • A variety of threads are currently active and driven by
    • the general need to produce professional programmers ready to enter the workplace
    • the growing digital game programming industry
    • the growing open source communities for software developers
  • Most of the work reported here is initiated and sustained by faculty
  • Much of the information here is provided to inform members and to solicit comments and criticisms

Questions for Discussion

  • should students be exposed to open source tools early on, if so when
  • do we need to change emphasis on the material covered in these courses

C Programming

C++ Programming

  • should students work with repositories
  • should students work in teams in OOP344, BTP300

Game Programming

  • what are the minimum requirements for game programming students ?
  • are those requirements being met ?
  • GAM666/DPS901 brings together programming and systems for the first time
  • should enrollment in the introductory course be capped
  • should CPD students be given the option to take introductory game programming
    • top CPD students who enroll often do well in this course
  • should workshops be added to these courses
  • should we issue game programming certificates

Open Source

  • what are the minimum requirements for open source students ?
  • are those requirements being met ?


Deferred Issues