Difference between revisions of "DPS901 Cerebral Thought"
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| <i>Question(s):</i> ||<p>What type of features should a game have?</p> | | <i>Question(s):</i> ||<p>What type of features should a game have?</p> | ||
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− | | <i>Outcome(s):</i> ||<p> More Technical Features are required</p> | + | | <i>Outcome(s):</i> ||<p> More Technical Features are required such as: different types of graphics, input and sound rather than gameplay</p> |
|- | |- | ||
|<i>Future Plan(s)</i> ||<p>Create a list of technical features to implement and arrange for another meeting on thursday after class(09/23/2010 at 9:50am)</p> | |<i>Future Plan(s)</i> ||<p>Create a list of technical features to implement and arrange for another meeting on thursday after class(09/23/2010 at 9:50am)</p> | ||
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Revision as of 21:15, 22 September 2010
Contents
Cerebral Thought
Game Name
Member Tasks
Member | Role |
---|---|
Shayan Ahmad | Sound |
Jordan Raffoul | Input |
Rick Eyre | Graphics |
Gerald Wan | Graphics |
Proposal
Map of the World of the Game
Moderator's - Instructors Comments
Team Meeting Archive
Meeting: #01 | Date/Time: 09/19/2010:9:50am |
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Question(s): | What type of features should a game have? |
Outcome(s): | More Technical Features are required such as: different types of graphics, input and sound rather than gameplay |
Future Plan(s) | Create a list of technical features to implement and arrange for another meeting on thursday after class(09/23/2010 at 9:50am) |