Difference between revisions of "Summer 2010 JS Projects"

From CDOT Wiki
Jump to: navigation, search
(Timeline)
(May)
Line 35: Line 35:
 
=== May ===
 
=== May ===
  
* Andor - 25%-50% time on processing.js, 25%-50% time on c3dl
+
* Andor - 33% processing.js, 33% c3dl, 33% technical advisement
 
* Matthew - 75% time on c3dl bug fixing, 25% time on prototyping Scenecaster demo  
 
* Matthew - 75% time on c3dl bug fixing, 25% time on prototyping Scenecaster demo  
* Mickael - ??? processing.js, ??? prototyping Arius 3D rendering, figure out where we are slow, file/fix bugs
+
* Mickael - 75% processing.js, 25% prototyping Arius 3D rendering, figure out where we are slow, file/fix bugs
 
* Cathy - manage relationship between Scenecaster and Arius 3D
 
* Cathy - manage relationship between Scenecaster and Arius 3D
 +
* Anna - 75% processing.js, 25% community/infrastructure building c3dl

Revision as of 13:33, 30 April 2010

Introduction

This is a high-level planning page for the various JavaScript related open source projects happening in CDOT during Summer 2010.

Project List

  • processing.js - complete 1.0 and documentation
  • c3DL - repackage, audit, automate
  • Arius 3D - build 3D "photos"
  • Scenecaster - build a collaborative web-based scene manipulator
  • Firefox enterprise management - hook into update mechanisms in Firefox
  • Mozilla Drumbeat open video library - build open js library around video element to add more features

People

  • David Humphrey
  • Cathy Leung
  • Andor Salga
  • Anna Sobiepanek
  • Scott Downe
  • Matthew Postill
  • Mickael Medel
  • Daniel Hodgin (part-time -- Mondays)

Scope

  • processing.js
    • 1.0 complete by end of May
    • docs mostly complete or
  • Mozilla Drumbeat video library
    • prototype done and ready to show for end of June at Mozilla Summit

Timeline

May

  • Andor - 33% processing.js, 33% c3dl, 33% technical advisement
  • Matthew - 75% time on c3dl bug fixing, 25% time on prototyping Scenecaster demo
  • Mickael - 75% processing.js, 25% prototyping Arius 3D rendering, figure out where we are slow, file/fix bugs
  • Cathy - manage relationship between Scenecaster and Arius 3D
  • Anna - 75% processing.js, 25% community/infrastructure building c3dl