Difference between revisions of "GAM531/DPS931 Project Requirements 20167"
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<big><big> Game Engine Foundations</big></big><br /> | <big><big> Game Engine Foundations</big></big><br /> | ||
− | {{GAM531/DPS931 Index | | + | {{GAM531/DPS931 Index | 20167}} |
= Due Dates = | = Due Dates = | ||
{| border="1" | {| border="1" | ||
|- | |- | ||
|Form groups, add group name to wiki | |Form groups, add group name to wiki | ||
− | |Friday September | + | |Friday September 2016 |
|- | |- | ||
|Create Wiki for your group, include task allocation for each member | |Create Wiki for your group, include task allocation for each member | ||
− | |Friday | + | |Friday 2016 |
|- | |- | ||
|Choose enhancement and clear with professor | |Choose enhancement and clear with professor | ||
− | |Friday October | + | |Friday October 2016 |
|- | |- | ||
|Submit Proposal/Research Document | |Submit Proposal/Research Document | ||
− | |Friday October | + | |Friday October 2016 |
|- | |- | ||
|Submit Project (completed engine + enhancement) | |Submit Project (completed engine + enhancement) | ||
− | |Sunday December | + | |Sunday December 2016 |
|} | |} | ||
<br /> | <br /> | ||
Line 29: | Line 29: | ||
= Potential Enhancements = | = Potential Enhancements = | ||
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it. | Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it. | ||
− | *<s>View Frustum Culling</s> | + | *<s>View Frustum Culling</s> |
− | *<s>Scene Object Ordering</s> | + | *<s>Scene Object Ordering</s> |
− | *<s>Stock Geometry Creation</s> | + | *<s>Stock Geometry Creation</s> |
− | *<s>Planar Collision Detection</s> | + | *<s>Planar Collision Detection</s> |
− | *<s>Spherical Collision Detection</s> | + | *<s>Spherical Collision Detection</s> |
− | *<s>Scene Persistence</s> | + | *<s>Scene Persistence</s> |
− | *<s>Binary resource storage and loading</s> | + | *<s>Binary resource storage and loading</s> |
− | *<s>Anti-aliasing</s> | + | *<s>Anti-aliasing</s> |
− | *<s>AI Pathing System</s> | + | *<s>AI Pathing System</s> |
− | *<s>Terrain Generation</s> | + | *<s>Terrain Generation</s> |
− | *<s>Box Collision</s> | + | *<s>Box Collision</s> |
− | *<s>Binary Resource Format (2/3) and LOD Calculator (1/3) </s> | + | *<s>Binary Resource Format (2/3) and LOD Calculator (1/3) </s> |
(More will be added) | (More will be added) |
Revision as of 07:31, 10 September 2016
Game Engine Foundations
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Due Dates
Form groups, add group name to wiki | Friday September 2016 |
Create Wiki for your group, include task allocation for each member | Friday 2016 |
Choose enhancement and clear with professor | Friday October 2016 |
Submit Proposal/Research Document | Friday October 2016 |
Submit Project (completed engine + enhancement) | Sunday December 2016 |
Project Requirements
Potential Enhancements
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
View Frustum CullingScene Object OrderingStock Geometry CreationPlanar Collision DetectionSpherical Collision DetectionScene PersistenceBinary resource storage and loadingAnti-aliasingAI Pathing SystemTerrain GenerationBox CollisionBinary Resource Format (2/3) and LOD Calculator (1/3)
(More will be added)