Difference between revisions of "GAM531/DPS931 Project Requirements 20167"

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(Created page with "<big><big> Game Engine Foundations</big></big><br /> {{GAM531/DPS931 Index | 20157}} = Due Dates = {| border="1" |- |Form groups, add group name to wiki |Friday September 20...")
 
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<big><big> Game Engine Foundations</big></big><br />
 
<big><big> Game Engine Foundations</big></big><br />
{{GAM531/DPS931 Index | 20157}}
+
{{GAM531/DPS931 Index | 20167}}
 
= Due Dates =
 
= Due Dates =
 
{|  border="1"
 
{|  border="1"
 
|-
 
|-
 
|Form groups, add group name to wiki
 
|Form groups, add group name to wiki
|Friday September  2014
+
|Friday September  2016
 
|-
 
|-
 
|Create Wiki for your group, include task allocation for each member
 
|Create Wiki for your group, include task allocation for each member
|Friday  2014
+
|Friday  2016
 
|-
 
|-
 
|Choose enhancement and clear with professor
 
|Choose enhancement and clear with professor
|Friday October  2014
+
|Friday October  2016
 
|-
 
|-
 
|Submit Proposal/Research Document
 
|Submit Proposal/Research Document
|Friday October  2014
+
|Friday October  2016
 
|-
 
|-
 
|Submit Project (completed engine + enhancement)
 
|Submit Project (completed engine + enhancement)
|Sunday December  2014
+
|Sunday December  2016
 
|}
 
|}
 
<br />
 
<br />
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= Potential Enhancements =
 
= Potential Enhancements =
 
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
 
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
*<s>View Frustum Culling</s> [[Team Watermelon | Team Watermelon]]
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*<s>View Frustum Culling</s>
*<s>Scene Object Ordering</s> (1) [Team ]
+
*<s>Scene Object Ordering</s>  
*<s>Stock Geometry Creation</s> (2) [[Mighty Gnomes|Mighty Gnomes]]
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*<s>Stock Geometry Creation</s>
*<s>Planar Collision Detection</s> (3) [Team ]
+
*<s>Planar Collision Detection</s>
*<s>Spherical Collision Detection</s> (2) - [[Vector Lightning Page | Vector Lightning]]
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*<s>Spherical Collision Detection</s>
*<s>Scene Persistence</s> (3)[Team ]
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*<s>Scene Persistence</s>
*<s>Binary resource storage and loading</s> (3) [Team ]
+
*<s>Binary resource storage and loading</s>
*<s>Anti-aliasing</s> (3) [[Yggdrasil | Team Yggdrasil]]
+
*<s>Anti-aliasing</s>  
*<s>AI Pathing System</s> [[Kick Ass| Kick Ass]]
+
*<s>AI Pathing System</s>
*<s>Terrain Generation</s> [[Team Meow| Team Meow]]
+
*<s>Terrain Generation</s>
*<s>Box Collision</s> [[Team Void Page| Team Void]]
+
*<s>Box Collision</s>
*<s>Binary Resource Format (2/3) and LOD Calculator (1/3) </s> [[Engine Knights Page| Engine Knights]]
+
*<s>Binary Resource Format (2/3) and LOD Calculator (1/3) </s>
 
(More will be added)
 
(More will be added)

Revision as of 07:31, 10 September 2016

Game Engine Foundations

GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources

Due Dates

Form groups, add group name to wiki Friday September 2016
Create Wiki for your group, include task allocation for each member Friday 2016
Choose enhancement and clear with professor Friday October 2016
Submit Proposal/Research Document Friday October 2016
Submit Project (completed engine + enhancement) Sunday December 2016



Project Requirements

Potential Enhancements

Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.

  • View Frustum Culling
  • Scene Object Ordering
  • Stock Geometry Creation
  • Planar Collision Detection
  • Spherical Collision Detection
  • Scene Persistence
  • Binary resource storage and loading
  • Anti-aliasing
  • AI Pathing System
  • Terrain Generation
  • Box Collision
  • Binary Resource Format (2/3) and LOD Calculator (1/3)

(More will be added)