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GPU621/Striking

259 bytes added, 12:43, 8 December 2016
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<br>The moment right after a spawning thread works in second parallel_qsort calling which Main Thread had finished</td></tr>
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<tr><td>[[File:qsort_set3qsort_set4_1.png|300px|thumb|left|alt qsort_set3qsort_set4_1]]</td><td></td></trbr><tr><td>[[File:qsort_set4_1.png|300px|thumb|left|alt qsort_set4_1]]For two level parallel_qsort function calling and two level spawning call to parallel_qsort, two Threads are working for this; Worker3 and Worker2</td><td></td></tr><tr><td>[[File:qsort_set4_done.png|300px|thumb|left|alt qsort_set4_done]]<br>The moment that Main Thread is working for getting out of the previous spawing thread calling to parallel_qsort and 3d and 4th element values in the data array are excnaged in memory.</td><td></td></tr>
<tr><td rowspan="5">[[File:dataflow.png|250px|thumb|right|alt dataflow]]</td></tr>
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