Difference between revisions of "GAM531/DPS931 Project Requirements 20133"
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* [https://cs.senecac.on.ca/~gam531/?q=node/15 Assignment 1] | * [https://cs.senecac.on.ca/~gam531/?q=node/15 Assignment 1] | ||
+ | * [https://cs.senecac.on.ca/~gam531/?q=node/48 Proposal Document] | ||
= Potential Enhancements = | = Potential Enhancements = | ||
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it. | Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it. | ||
*<s>View Frustum Culling</s> [Team Vendetta] | *<s>View Frustum Culling</s> [Team Vendetta] | ||
− | *Scene Object Ordering (1) | + | *<s>Scene Object Ordering</s> (1) [Team SaLuc] |
− | *Stock Geometry Creation (2) | + | *<s>Stock Geometry Creation</s> (2) [Team PC] |
*<s>Planar Collision Detection</s> (3) [Team CPACoderps] | *<s>Planar Collision Detection</s> (3) [Team CPACoderps] | ||
*<s>Spherical Collision Detection</s> (2) [Team Hide] | *<s>Spherical Collision Detection</s> (2) [Team Hide] | ||
*<s>Scene Persistence</s> (3)[Team Thundarcats] | *<s>Scene Persistence</s> (3)[Team Thundarcats] | ||
− | *Binary resource storage and loading (3) | + | *<s>Binary resource storage and loading</s> (3) [Team Atlantis] |
*<s>Anti-aliasing</s> (3) [Team Flapjax] | *<s>Anti-aliasing</s> (3) [Team Flapjax] | ||
(More will be added) | (More will be added) |
Latest revision as of 21:04, 7 October 2013
Game Engine Foundations
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Due Dates
Form groups, add group name to wiki | Friday September 20th 2013 |
Create Wiki for your group, include task allocation for each member | Friday September 20th 2013 |
Choose enhancement and clear with professor | Friday October 4 2013 |
Submit Proposal/Research Document | Friday October 18 2013 |
Submit Project (completed engine + enhancement) | Sunday December 8 2013 |
Project Requirements
Potential Enhancements
Each group must do a different enhancement, please put your name beside an enhancement if you'd like to claim it.
View Frustum Culling[Team Vendetta]Scene Object Ordering(1) [Team SaLuc]Stock Geometry Creation(2) [Team PC]Planar Collision Detection(3) [Team CPACoderps]Spherical Collision Detection(2) [Team Hide]Scene Persistence(3)[Team Thundarcats]Binary resource storage and loading(3) [Team Atlantis]Anti-aliasing(3) [Team Flapjax]
(More will be added)